***DISCLAIMER: Let me just say, before I get into the actual post, that I love Sherlock Holmes. And mysteries requiring deductive reasoning. And witty banter. And steampunk. But most of all, I LUURRRVE Robert Downey Jr. So beware of fangirlishness popping up in this post.***
We at Nostrum have been fiddling around with augmented reality stuff for a while now, and as part of that, I’ve been researching film promotions. Now, as I warned above, I was already excited for Guy Ritchie’s upcoming reboot of Sherlock Holmes, starring Robert Downey Jr., Jude Law, and the delightfully lugubrious Mark Strong. So when Robert (Nostrum’s Robert, not Iron Man Robert) asked me to check out a promotional game for the film, I was happy to oblige and immediately hopped over to 221b.sh. I landed on a nicely designed page depicting a nice darkly luminous Dickensian-looking London…and a ridiculously long load time. The long load time, combined with the huge “Facebook Connect” button, led me to believe that the game was going to be some lame Facebook game where you get two choices: 1. run away or 2. “fight.” And by fight, they mean hit a button and get a message that says “you just fought and won 20 gold coins!”
I was therefore quite pleasantly surprised when it turned out to be a real, participatory game. It’s kind of like the scavenger hunt games that were set up leading up to The Dark Knight, and apparently, for Iron Man 2 (why didn’t I hear about that one??), except the evidence is all in one place. You get assigned a case by Scotland Yard and then put together the evidence to solve it. And here’s the kicker–you need two people to play (ideally). One plays as Holmes and the other plays as Watson, and they each get different evidence and have to consult in order to solve the mystery. Of course, you can play both ends yourself if you’re like me and don’t feel like waiting for somebody else to figure it out. It has all the usual stuff, like automatic status updates and so forth to spread the word, but it’s not a Facebook game.
The mechanics of the game itself are well-done, except that they load too slowly. You watch a video from Scotland Yard or a victim setting up the mystery, and then you read police reports, newspaper clippings, mysterious letters, and so forth, to piece together what’s going on. Then you do some more creative things like chasing down burglars, breaking into buildings, exploring hideouts, and interrogating witnesses. It incorporates strategy games, timed games, hidden object games, and logic games all in one, which is what makes it more fun (and way more participatory) than your average Facebook game. Plus it hints at the premise underlying the plot of the film without giving anything away or relying on teasers like Sherlock Holmes wallpaper or AIM icons (which nobody cares about). In short, it’s fun, it’s intriguing, and it’s well-done.
And it’s ongoing until the film comes out on Christmas Day. There’s a new chapter every Monday. Ok, Holmes, now go find your Watson and get sleuthing.
Alright, I think I managed to avoid too much fangirl blather. What do you say?

